Tuesday, 31 January 2012
My first 10 hours of InFAMOUS!
You play as Cole MacGrath, a bike messenger caught in the epicenter of an explosion that devastates several city blocks of the fictional Empire City. The explosion sends the city into chaos while Cole finds himself with new electricity-based super powers. Though the game's story follows Cole using his new abilities to restore some semblance of order to Empire City, the player is given several opportunities to use these powers for good or evil purposes in the game's Karma system. These choices ultimately affect character growth, the reaction of the City's populace towards Cole, and finer elements of gameplay and the story.
The game is an open-world action and adventure with a lot of comic book style cut-scenes. One of the highlights of the game other than being able to awesomely fry your enemies with a number of electrical-based attacks is the free-running and climbing ability of Cole which allows you to fall from any height and practically climb anything in the game that isn't to high to reach. My only problem with the climbing is that a lot of the time it can just feel like you're pressing X and holding the analog stick forward, not really doing much - seeing as you will be climbing something nearly every minute this can seem a little tedious at times. However, one benefit is the cool and stylish buildings of which are immensely varied across Empire City's apocalyptic-like streets.
The graphics are decent, taking in the fact the game was produced nearly 3 years ago. There is lots to do as well, you can complete side-missions which in turn reward you by taking over districts of the city and giving you XP which you can spend to upgrade Cole's abilities and skills. There are also 350 'blast shards' scattered across the city! That's 350 individual collectibles, they are very common to find but even so it takes a long time to get them. So far I have just over 90 of them, baring in mind I've been playing for over 10 hours you can sort of get a feel of the scale here.
I'm actually really enjoying this game and to be fair, I didn't think I would! When I first saw it I thought it looked like nothing too special but I can see now that it is truly a masterpiece of game design. More on this game in the coming weeks!